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AAAI
2010
13 years 11 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
ISMVL
1994
IEEE
124views Hardware» more  ISMVL 1994»
14 years 1 months ago
Approximating Propositional Calculi by Finite-Valued Logics
The problem of approximating a propositional calculus is to nd many-valued logics which are sound for the calculus (i.e., all theorems of the calculus are tautologies) with as few...
Matthias Baaz, Richard Zach
AIML
2008
13 years 11 months ago
On axiomatising products of Kripke frames, part II
We generalise some results of [7, 5] and show that if L is an -modal logic (for some ordinal 3) such that (i) L contains the product logic K and (ii) the product of -many trees o...
Agi Kurucz
TARK
2005
Springer
14 years 3 months ago
Semantics for multi-agent only knowing: extended abstract
s for Multi-Agent Only Knowing (extended abstract) Arild Waaler1,2 and Bjørnar Solhaug3,4 1 Finnmark College, Norway 2 Dep. of Informatics, University of Oslo, Norway 3 SINTEF ICT...
Arild Waaler, Bjørnar Solhaug
JELIA
2000
Springer
14 years 1 months ago
A Logic for Modeling Decision Making with Dynamic Preferences
We present a framework for decision making with the possibility to express circumstance-dependent preferences among different alternatives for a decision. This new formalism, Order...
Marina De Vos, Dirk Vermeir