Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
Our ongoing work aims at defining an ontology-centered approach for building expertise models for the CommonKADS methodology. This approach (which is named "OntoKADS") i...
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
This paper introduces the concept of programming with sketches, an approach for the rapid development of high-performance applications. This approach allows a programmer to write ...
Armando Solar-Lezama, Rodric M. Rabbah, Rastislav ...
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...