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MFCS
2005
Springer
14 years 1 months ago
Interactive Algorithms 2005
A sequential algorithm just follows its instructions and thus cannot make a nondeterministic choice all by itself, but it can be instructed to solicit outside help to make a choic...
Yuri Gurevich
ICALP
2004
Springer
14 years 1 months ago
A Categorical Model for the Geometry of Interaction
We consider the multiplicative and exponential fragment of linear logic (MELL) and give a Geometry of Interaction (GoI) semantics for it based on unique decomposition categories. ...
Esfandiar Haghverdi, Philip J. Scott
IFIP
2004
Springer
14 years 1 months ago
Developing re-usable interactive storytelling technologies
: Despite the growing interest in Interactive Storytelling (IS), there have been only a small number of implemented demonstrators and few have attempted at developing a re-usable I...
Marc Cavazza, Fred Charles, Steven J. Mead
EMNLP
2004
13 years 9 months ago
Adaptive Language and Translation Models for Interactive Machine Translation
We describe experiments carried out with adaptive language and translation models in the context of an interactive computer-assisted translation program. We developed cache-based ...
Laurent Nepveu, Guy Lapalme, Philippe Langlais, Ge...
CG
2007
Springer
13 years 7 months ago
Teaching OpenGL shaders: Hands-on, interactive, and immediate feedback
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Mike Bailey