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» First-person thought and the use of 'I'
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GECCO
2009
Springer
146views Optimization» more  GECCO 2009»
14 years 2 months ago
Analyzing the landscape of a graph based hyper-heuristic for timetabling problems
Hyper-heuristics can be thought of as “heuristics to choose heuristics”. They are concerned with adaptively finding solution methods, rather than directly producing a solutio...
Gabriela Ochoa, Rong Qu, Edmund K. Burke
ICDE
2003
IEEE
139views Database» more  ICDE 2003»
14 years 8 months ago
Super-Fast XML Wrapper Generation in DB2: A Demonstration
The XML Wrapper is a new feature of the federated database capabilities of DB2/UDB v8. It enables users and applications to issue SQL queries against XML data from a variety of so...
Vanja Josifovski, Sabine Massmann, Felix Naumann
SOUPS
2009
ACM
14 years 1 months ago
Who's viewed you?: the impact of feedback in a mobile location-sharing application
Feedback is viewed as an essential element of ubiquitous computing systems in the HCI literature for helping people manage their privacy. However, the success of online social net...
Janice Y. Tsai, Patrick Gage Kelley, Paul Hankes D...
DIGRA
2005
Springer
14 years 29 days ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
HICSS
2003
IEEE
151views Biometrics» more  HICSS 2003»
14 years 22 days ago
A Simple GSPN for Modeling Common Mode Failures in Critical Infrastructures
It is now apparent that our nation’s infrastructures and essential utilities have been optimized for reliability in benign operating environments. As such, they are susceptible ...
Axel W. Krings, Paul W. Oman