In this paper, it is presented a new way to characterize the phenotype in the context of Genetic Algorithms through the use of Game Theory as a theoretical foundation to define a ...
This paper introduces a new collective learning genetic algorithm (CLGA) which employs individual learning to do intelligent recombination based on a cooperative exchange of knowl...
This paper extends 2D Active Shape Models to 2D+time by presenting a method for modelling and segmenting spatio-temporal shapes (ST-shapes). The modelling part consists of constru...
We study in this paper a noncooperative approach for sharing resources of a common pool among users, wherein each user strives to maximize its own utility. The optimality notion is...
This paper emphasizes the necessity of formally bringing qualitative and quantitative criteria of ergonomic design together, and provides a novel complementary design framework wit...
Alexandra Melike Brintrup, Jeremy Ramsden, Hideyuk...