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» Fitting 3D morphable models using implicit representations
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CVPR
2001
IEEE
14 years 9 months ago
Three-Dimensional Medial Shape Representation Incorporating Object Variability
This paper presents a novel processing scheme for the automatic computation of a medial shape model which is representative for an object population with shape variability. The se...
Martin Styner, Guido Gerig
PAMI
2011
13 years 2 months ago
Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction
—Triangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while ...
Andrei Zaharescu, Edmond Boyer, Radu Horaud
CW
2004
IEEE
13 years 11 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
VIS
2004
IEEE
214views Visualization» more  VIS 2004»
14 years 8 months ago
Surface Reconstruction of Noisy and Defective Data Sets
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...
Hui Xie, Kevin T. McDonnell, Hong Qin
WSCG
2004
138views more  WSCG 2004»
13 years 9 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...