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MVA
2000
173views Computer Vision» more  MVA 2000»
13 years 8 months ago
Flexible Auto-Calibration and Its Application to Augmented Reality
Abstract tion 6. When we have some estimation errors in the autoPractical problems are dealt with for augmented reality calibration, we may have a different perspective view from w...
Yongduek Seo, Anders Heyden, Ki-Sang Hong
ISMAR
2007
IEEE
14 years 1 months ago
A 3D Flexible and Tangible Magic Lens in Augmented Reality
The Magic Lens concept is a focus and context technique which facilitates the visualization of complex and dense data. In this paper, we propose a new type of 3D tangible Magic Le...
Julian Looser, Raphael Grasset, Mark Billinghurst
WSCG
2003
207views more  WSCG 2003»
13 years 8 months ago
Development of a Flexible Augmented Prototyping System
In designing physical objects, tangible models play an important part. Recent advances in augmented reality displays show new directions to support this field of prototyping. This...
Jouke C. Verlinden, A. de Smit, Aernout W. J. Peet...
HCI
2007
13 years 8 months ago
Summary of Usability Evaluations of an Educational Augmented Reality Application
We summarize three evaluations of an educational augmented reality application for geometry education, which have been conducted in 2000, 2003 and 2005 respectively. Repeated forma...
Hannes Kaufmann, Andreas Dünser
MOBICOM
1999
ACM
13 years 11 months ago
Using Code Mobility to Create Ubiquitous and Active Augmented Reality in Mobile Computing
The concept augmented reality is used to describe a system that supplements reality by adding virtual objects into a real-world view. This paper describes a flexible mobile code a...
Kari Kangas, Juha Röning