In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
From time to time, state-of-the-art contrast enhancement algorithms face undesired drawbacks, like loss of tiny details, enhancement of image noise, occasional overenhancement, an...
This paper proposes a hardware architecture of a video noise estimation algorithm capable of real-time processing. The objectives consist of adapting a computationally demanding n...
This paper introduces a sparse signal representation algorithm in redundant dictionaries, called the M-Term Pursuit (MTP), with an application to image representation and scalable ...
Adel Rahmoune, Pierre Vandergheynst, Pascal Frossa...
A new content-based approach for improved H.264/MPEG4-AVC video coding is presented. The framework is generic because it is based on a closed-loop texture analysis by synthesis alg...
Patrick Ndjiki-Nya, Tobias Hinz, Aljoscha Smolic, ...