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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 7 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
ICIP
2009
IEEE
13 years 5 months ago
Adaptive correlation estimation for general Wyner-Ziv video coding
Wyner-Ziv video coding (WZVC) is a new paradigm for video compression with the prediction frames possibly only available at the decoder. It exploits the statistics between the sou...
Xiaopeng Fan, Oscar C. Au, Ngai-Man Cheung
JUCS
2008
118views more  JUCS 2008»
13 years 7 months ago
Enhancements of Meeting Information Management and Application for Knowledge Access and Learning Activities
: Communication processes have become increasingly important in modern working life. Organizations invest a surprisingly high amount of financial resources and employee work time i...
Christian Gütl
CSCW
2002
ACM
13 years 7 months ago
Conventions and Commitments in Distributed CSCW Groups
Conventions are necessary to establish in any recurrent cooperative arrangement. In electronic work, they are important so as to regulate the use of shared objects. Based on empir...
Gloria Mark
ICMT
2011
Springer
12 years 10 months ago
A Demonstration-based Approach to Support Live Transformations in a Model Editor
Complex model editing activities are frequently performed to realize various model evolution tasks (e.g., model scalability, weaving aspects into models, and model refactoring). In...
Yu Sun, Jeff Gray, Christoph Wienands, Michael Gol...