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» Flexible behaviour regulation in agent based systems
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GAMEON
2000
13 years 9 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
MOBICOM
2010
ACM
13 years 8 months ago
Stix: a goal-oriented distributed management system for large-scale broadband wireless access networks
Stix is a platform managing emerging large-scale broadband wireless access (BWA) networks. It has been developed to make it easy to manage such networks for community deployments ...
Giacomo Bernardi, Matt Calder, Damon Fenacci, Alex...
ATAL
2004
Springer
14 years 1 months ago
Multiagent Planning as Control Synthesis
This paper proposes a new multiagent planning approach to coordination synthesis that views distributed agents as discrete-event processes. The connection between discreteevent co...
Kiam Tian Seow, Chuan Ma, Makoto Yokoo
ICMCS
2009
IEEE
149views Multimedia» more  ICMCS 2009»
13 years 5 months ago
A multi-agent framework for a hybrid dialog management system
The importance of dialog management systems has increased in recent years. Dialog systems are created for domain specific applications, so that a high demand for a flexible dialog...
Stefan Schwärzler, Joachim Schenk, Günth...
SIGOPSE
1994
ACM
13 years 11 months ago
New Directions for Integrated Circuit Cards Operating Systems
Integrated circuit cards or smart cards are now well-known. Applications such as electronic purses (cash units stored in cards), subscriber identification cards used in cellular te...
Pierre Paradinas, Jean-Jacques Vandewalle