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» Flying Robots: Modeling, Control and Decision Making
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WSC
2004
13 years 10 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
JDS
2006
44views more  JDS 2006»
13 years 8 months ago
Multiagent Matching Algorithms with and without Coach
The concept of "agent" has been used to describe many different artefacts: software programs, mobile robots, or even human beings. In a system consisting of many agents, ...
Frieder Stolzenburg, Jan Murray, Karsten Sturm
ATAL
2009
Springer
14 years 3 months ago
Improving adjustable autonomy strategies for time-critical domains
As agents begin to perform complex tasks alongside humans as collaborative teammates, it becomes crucial that the resulting humanmultiagent teams adapt to time-critical domains. I...
Nathan Schurr, Janusz Marecki, Milind Tambe
CMOT
2010
176views more  CMOT 2010»
13 years 6 months ago
A cognitive model of spatial path-planning
Planning a path to a destination, given a number of options and obstacles, is a common task. We suggest a two-component cognitive model that combines retrieval of knowledge about t...
David Reitter, Christian Lebiere
TROB
2011
255views more  TROB 2011»
13 years 3 months ago
Active 3D Object Localization Using a Humanoid Robot
—We study the problem of actively searching for an object in a 3D environment under the constraint of a maximum search time, using a visually guided humanoid robot with twentysix...
Alexander Andreopoulos, Stephan Hasler, Heiko Wers...