In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
The concept of "agent" has been used to describe many different artefacts: software programs, mobile robots, or even human beings. In a system consisting of many agents, ...
As agents begin to perform complex tasks alongside humans as collaborative teammates, it becomes crucial that the resulting humanmultiagent teams adapt to time-critical domains. I...
Planning a path to a destination, given a number of options and obstacles, is a common task. We suggest a two-component cognitive model that combines retrieval of knowledge about t...
—We study the problem of actively searching for an object in a 3D environment under the constraint of a maximum search time, using a visually guided humanoid robot with twentysix...
Alexander Andreopoulos, Stephan Hasler, Heiko Wers...