This paper describes the first system designed to allow children to conduct an audio and video recording of an orchestra. No prior music experience is required to control the orc...
An overview of generative sound models is presented. We discuss the benefits they offer in a variety of media contexts including indexing and retrieval, compression, sonification,...
When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they inter...
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
This paper reports an experiment into the design of crossmodal icons which can provide an alternative form of output for mobile devices using audio and tactile modalities to commu...