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» Focus-Plus-Context Audio Interaction Design
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NIME
2004
Springer
110views Music» more  NIME 2004»
14 years 22 days ago
You're The Conductor: A Realistic Interactive Conducting System for Children
This paper describes the first system designed to allow children to conduct an audio and video recording of an orchestra. No prior music experience is required to control the orc...
Eric Lee, Teresa Marrin Nakra, Jan Borchers
MMM
2005
Springer
144views Multimedia» more  MMM 2005»
14 years 29 days ago
Generative Sound Models
An overview of generative sound models is presented. We discuss the benefits they offer in a variety of media contexts including indexing and retrieval, compression, sonification,...
Lonce L. Wyse
HUC
2005
Springer
14 years 27 days ago
From Interaction to Participation: Configuring Space Through Embodied Interaction
When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they inter...
Amanda Williams, Eric Kabisch, Paul Dourish
ISWC
1997
IEEE
13 years 11 months ago
Nomadic Radio: A Spatialized Audio Environment for Wearable Computing
This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
Nitin "Nick" Sawhney, Chris Schmandt
ICMI
2007
Springer
122views Biometrics» more  ICMI 2007»
14 years 1 months ago
Designing audio and tactile crossmodal icons for mobile devices
This paper reports an experiment into the design of crossmodal icons which can provide an alternative form of output for mobile devices using audio and tactile modalities to commu...
Eve E. Hoggan, Stephen A. Brewster