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» Focused crawling: experiences in a real world project
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HASKELL
2005
ACM
14 years 4 months ago
Haskell ready to dazzle the real world
Haskell has proved itself to be a suitable implementation language for large software projects. Nevertheless, surprisingly few graphical end-user applications have been written in...
Martijn M. Schrage, Arjan van IJzendoorn, Linda C....
CGF
2006
148views more  CGF 2006»
13 years 11 months ago
Analysis of Reproducing Real-World Appearance on Displays of Varying Dynamic Range
We conduct a series of experiments to investigate the desired properties of a tone mapping operator (TMO) and to design such an operator based on subjective data. We propose a nov...
Akiko Yoshida, Rafal Mantiuk, Karol Myszkowski, Ha...
PRESENCE
2002
185views more  PRESENCE 2002»
13 years 10 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung
NSPW
2006
ACM
14 years 4 months ago
PKI design for the real world
What would a PKI look like if it were designed for implementability and deployability rather than strict adherence to a particular theoretical or mathematical model? This paper pr...
Peter Gutmann
FECS
2006
152views Education» more  FECS 2006»
14 years 7 days ago
Lessons Learned From Different Types of Projects in Software Engineering
Educators teaching software engineering face a large problem when trying to assign "real world" projects. Should the instructors make up "real world" projects ...
Jennifer A. Polack-Wahl