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ICSEA
2008
IEEE
14 years 1 months ago
Interdisciplinary Project-Based Learning in Ergonomics for Software Engineers: A Case Study
This paper discusses an interdisciplinary educational initiative led by an instructional team with backgrounds in engineering and psychology in the context of an ergonomics course...
Alexandra Branzan Albu, K. Malakuti, H. Tuokko, W....
IUI
2005
ACM
14 years 27 days ago
Communicating user's focus of attention by image processing as input for a mobile museum guide
The paper presents a first prototype of a handheld museum guide delivering contextualized information based on the recognition of drawing details selected by the user through the ...
Adriano Albertini, Roberto Brunelli, Oliviero Stoc...
SEKE
2005
Springer
14 years 25 days ago
Ontologies of Software Artifacts and Activities: Resource Annotation and Application to Learning Technologies
The emerging consensus on the boundaries and main elements of the Software Engineering (SE) discipline represents an opportunity for the engineering of shared conceptualizations t...
Miguel-Ángel Sicilia, Juan J. Cuadrado, Dan...
SIGCSE
1998
ACM
125views Education» more  SIGCSE 1998»
13 years 11 months ago
Providing intellectual focus to CS1/CS2
First-year computer science students need to see clearly that computer science as a discipline has an important intellectual role to play and that it offers deep philosophical que...
Timothy J. Long, Bruce W. Weide, Paolo Bucci, Davi...
SIGCSE
2012
ACM
282views Education» more  SIGCSE 2012»
12 years 2 months ago
Understanding the tenets of agile software engineering: lecturing, exploration and critical thinking
The use of agile principles and practices in software development is becoming a powerful force in today’s workplace. In our quest to develop better products, therefore, it is im...
Shvetha Soundararajan, Amine Chigani, James D. Art...