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» Focusing in Asynchronous Games
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117
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ICASSP
2009
IEEE
15 years 10 months ago
Time-sensitive behavior dynamics in multimedia fingerprinting social networks
Multimedia social network is a network infrastructure in which the social network members share multimedia contents with all different purposes. Analyzing user behavior in multime...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
146
Voted
IPPS
2009
IEEE
15 years 10 months ago
Multi-users scheduling in parallel systems
We are interested in this paper to study scheduling problems in systems where many users compete to perform their respective jobs on shared parallel resources. Each user has speci...
Erik Saule, Denis Trystram
AIED
2009
Springer
15 years 10 months ago
Will Google destroy western democracy? Bias in policy problem solving
: Democracy requires students to choose policy positions based on evidence, yet confirmation bias prevents them from doing so. As a preliminary step in building a policy reasoning ...
Matthew W. Easterday, Vincent Aleven, Richard Sche...
141
Voted
ATAL
2009
Springer
15 years 10 months ago
Pragmatic-strategic reputation-based decisions in BDI agents
Computational trust and reputation models have been recognized as one of the key technologies required to design and implement agent systems. These models manage and aggregate the...
Isaac Pinyol, Jordi Sabater-Mir
170
Voted
MIG
2009
Springer
15 years 10 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt