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» Focusing in Asynchronous Games
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IPPS
2007
IEEE
14 years 1 months ago
Java and asynchronous iterative applications: large scale experiments
This paper focuses on large scale experiments with Java and asynchronous iterative applications. In those applications, tasks are dependent and the use of distant clusters may be ...
Jacques M. Bahi, Raphaël Couturier, David Lai...
ACMACE
2005
ACM
13 years 9 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ICPPW
1999
IEEE
13 years 12 months ago
Synchronous and Asynchronous Collaborative Information Space Analysis Tools
The DASHER Project at USC/ISI has focused upon helping organizations with rapid-response mission requirements by providing information analysis tools that help make sense of sets o...
Ke-Thia Yao, Robert Neches, In-Young Ko, Ragy Elei...
EMSOFT
2005
Springer
14 years 1 months ago
From multi-clocked synchronous processes to latency-insensitive modules
We consider the problem of synthesizing correct-by-construction globally asynchronous, locally synchronous (GALS) implementations from modular synchronous specifications. This in...
Jean-Pierre Talpin, Dumitru Potop-Butucaru, Julien...
CHI
2011
ACM
12 years 11 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane