Sciweavers

649 search results - page 21 / 130
» Focusing in Asynchronous Games
Sort
View
ACG
2006
Springer
14 years 2 months ago
Solving Probabilistic Combinatorial Games
Probabilistic combinatorial games (PCG) are a model for Go-like games recently introduced by Ken Chen. They differ from normal combinatorial games since terminal position in each ...
Ling Zhao, Martin Müller 0003
CORR
2011
Springer
164views Education» more  CORR 2011»
13 years 16 days ago
Lipschitz Games
The Lipschitz constant of a finite normal–form game is the maximal change in some player’s payoff when a single opponent changes his strategy. We prove that games with small ...
Yaron Azrieli, Eran Shmaya
FSTTCS
2006
Springer
14 years 13 days ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
CDC
2009
IEEE
168views Control Systems» more  CDC 2009»
14 years 1 months ago
Distributed coverage games for mobile visual sensors (II) : Reaching the set of global optima
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
Minghui Zhu, Sonia Martínez
FORMATS
2009
Springer
14 years 19 days ago
Efficient on-the-fly Algorithm for Checking Alternating Timed Simulation
Abstract In this paper we focus on property-preserving preorders between timed game automata and their application to control of partially observable systems. We define timed weak ...
Peter Bulychev, Thomas Chatain, Alexandre David, K...