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COR
2006
57views more  COR 2006»
13 years 8 months ago
Balanced environmental games
Focus is here on coalitional games among economic agents plagued by aggregate pollutions of diverse sorts. Any contracting player presumably pollutes less than if he defects. In a...
Sjur Didrik Flåm
FECS
2007
99views Education» more  FECS 2007»
13 years 10 months ago
Game Design as a Writing Course in the Liberal Arts
- The School of Computer Science, Telecommunications, and Information Systems (CTI) is a technologically-focused college within DePaul University. While DePaul CTI has a large numb...
Amber Settle, Robin Burke, Lucia Dettori
CSEE
2009
Springer
14 years 3 months ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...
ENTER
2006
Springer
14 years 15 days ago
Attracting Visitors - Using Computer Games Technology to Build a VR-Museum
A cultural institution such as a museum needs to attract visitors. Due to the fact that Internet has become an important information and marketing channel, the question of using a...
Ingvar Tjøstheim, Joachim Lous
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 9 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski