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SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
PDC
2004
ACM
14 years 2 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
WINE
2009
Springer
157views Economy» more  WINE 2009»
14 years 3 months ago
Mediated Equilibria in Load-Balancing Games
Mediators are third parties to whom the players in a game can delegate the task of choosing a strategy; a mediator forms a mediated equilibrium if delegating is a best response for...
Joshua R. Davis, David Liben-Nowell, Alexa Sharp, ...
CDC
2008
IEEE
141views Control Systems» more  CDC 2008»
14 years 3 months ago
Distributed welfare games with applications to sensor coverage
We consider a variation of the resource allocation problem. In the traditional problem, there is a global planner who would like to assign a set of players to a set of resources s...
Jason R. Marden, Adam Wierman
ICIW
2008
IEEE
14 years 3 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...