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» Fog Computing: Principles, Architectures, and Applications
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MICRO
1999
IEEE
138views Hardware» more  MICRO 1999»
13 years 11 months ago
Dynamic 3D Graphics Workload Characterization and the Architectural Implications
Although PC-class 3D graphics hardware has made significant strides in the last several years, the underlying architectural design principles are still generally considered as a b...
Tulika Mitra, Tzi-cker Chiueh
DCOSS
2007
Springer
14 years 27 days ago
An Adaptive Scheduling Protocol for Multi-scale Sensor Network Architecture
In self-organizing networks of battery-powered wireless sensors that can sense, process, and communicate, energy is the most crucial and scarce resource. However, since sensor netw...
Santashil PalChaudhuri, David B. Johnson
CAD
2005
Springer
13 years 6 months ago
Creation of a unit block library of architectures for use in assembled scaffold engineering
Guided tissue regeneration is gaining importance in the field of orthopaedic tissue engineering as need and technology permits the development of site-specific engineering approac...
M. A. Wettergreen, B. S. Bucklen, Binil Starly, E....
TRIDENTCOM
2010
IEEE
13 years 4 months ago
Experimental Validation and Assessment of Multi-domain and Multi-layer Path Computation
Within the framework of the BONE European Network of Excellence, we setup a multi-domain multi-layer testbed covering three different networks at two distinct locations in Europe. ...
Sebastian Gunreben, Ramon Casellas, Ricardo Mart&i...
IPSN
2005
Springer
14 years 7 days ago
The particle computer system
Abstract—This paper presents a sensor-based, networked embedded system, referred to as the Particle computer system. It is comprised of tiny wireless sensor nodes, capable of com...
Christian Decker, Albert Krohn, Michael Beigl, Tob...