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EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
ICPP
2008
IEEE
14 years 3 months ago
On the Design of Fast Pseudo-Random Number Generators for the Cell Broadband Engine and an Application to Risk Analysis
Numerical simulations in computational physics, biology, and finance, often require the use of high quality and efficient parallel random number generators. We design and optimi...
David A. Bader, Aparna Chandramowlishwaran, Virat ...
DATE
2007
IEEE
150views Hardware» more  DATE 2007»
14 years 3 months ago
Fast memory footprint estimation based on maximal dependency vector calculation
In data dominated applications, loop transformations have a huge impact on the lifetime of array data and therefore on memory footprint. Since a locally optimal loop transformatio...
Qubo Hu, Arnout Vandecappelle, Per Gunnar Kjeldsbe...
ITNG
2007
IEEE
14 years 3 months ago
Input Fuzzy Modeling for the Recognition of Handwritten Hindi Numerals
This paper presents the recognition of Handwritten Hindi Numerals based on the modified exponential membership function fitted to the fuzzy sets derived from normalized distance f...
Madasu Hanmandlu, J. Grover, Vamsi Krishna Madasu,...
ASPDAC
2006
ACM
98views Hardware» more  ASPDAC 2006»
14 years 3 months ago
Timing-driven placement based on monotone cell ordering constraints
− In this paper, we present a new timing-driven placement algorithm, which attempts to minimize zigzags and crisscrosses on the timing-critical paths of a circuit. We observed th...
Chanseok Hwang, Massoud Pedram