Sciweavers

1052 search results - page 49 / 211
» Foundations for Virtual Types
Sort
View
PRESENCE
2000
89views more  PRESENCE 2000»
13 years 8 months ago
Using Presence Questionnaires in Reality
A between-group experiment was carried out to assess whether two different presence questionnaires can distinguish between real and virtual experiences. One group of 10 subjects s...
Martin Usoh, Ernest Catena, Sima Arman, Mel Slater
IJVR
2007
101views more  IJVR 2007»
13 years 9 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard
NETGAMES
2006
ACM
14 years 3 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
EVOTING
2004
89views Hardware» more  EVOTING 2004»
13 years 10 months ago
E-Voting and the Architecture of Virtual Space
: One of the basic principles of architecture is that of the relation between function and form. It is a common fact that in most cases form reveals or refers to function. Thus by ...
Anthoula Maidou, Hariton M. Polatoglou
WCRE
2009
IEEE
14 years 3 months ago
A Study of the Time Dependence of Code Changes
—Much of modern software development consists of building on older changes. Older periods provide the structure (e.g., functions and data types) on which changes in future period...
Omar Alam, Bram Adams, Ahmed E. Hassan