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» Foundations for Virtual Types
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VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
14 years 1 months ago
Pop Through Button Devices for VE Navigation and Interaction
We present a novel class of virtual reality input devices that combine pop through buttons with 6 DOF trackers. Compared to similar devices that use conventional buttons, pop thro...
Robert C. Zeleznik, Joseph J. LaViola Jr., Daniel ...
ADT
2011
13 years 16 days ago
Virtual networks: isolation, performance, and trends
Currently, there is a strong effort of the research community in rethinking the Internet architecture to cope with its current limitations and support new requirements. Many resea...
Natalia Castro Fernandes, Marcelo D. D. Moreira, I...
ISMAR
2003
IEEE
14 years 2 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPS...
Masayuki Takemura, Shungo Haraguchi
CVPR
2000
IEEE
14 years 11 months ago
Arbitrary View Position and Direction Rendering for Large-Scale Scenes
This paper presents a new method for rendering views, especially those of large-scale scenes, such as broad city landscapes. The main contribution of our method is that we are abl...
Takuji Takahashi, Hiroshi Kawasaki, Katsushi Ikeuc...
OOPSLA
2007
Springer
14 years 3 months ago
Combining structural subtyping and external dispatch
Nominal subtyping (or user-defined subtyping) and structural subtyping each have their own strengths and weaknesses. Nominal subtyping allows programmers to explicitly express de...
Donna Malayeri