The demo will show two highly expressive virtual agents introducing the audience to a traditional Japanese room. The agent models and gestures have been created by a professional ...
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
— Despite major advances within the affective computing research field, modelling, analysing, interpreting and responding to naturalistic human affective behaviour still remains...
In this paper, we discuss the generation of icons that represent the emotion expressed in music. We use the emotion plane for connecting the music with the icon shape affectively....
Hyun-Ju Kim, Min-Joon Yoo, Ji-yong Kwon, In-Kwon L...