This paper describes an animated conversational agent called Kare1 which integrates a talking head interface with a linguistically motivated human-machine dialogue system. The age...
The field of automated sentiment analysis has emerged in recent years as an exciting challenge to the computational linguistics community. Research in the field investigates how e...
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Active Appearance Models (AAMs) have been popularly used to represent the appearance and shape variations of human faces. Fitting an AAM to images recovers the face pose as well a...