Speed alone is insufficient for real-time performance. We define real-time performance in terms of speed, responsiveness, timeliness, and graceful adaptation. We claim that all fo...
Rajendra T. Dodhiawala, N. S. Sridharan, Peter Rau...
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
One of the main problems that we have to face when visiting public or official buildings (i.e hospitals or public administrations) is the lack of information and signs that can gui...
Satellite domains are becoming a fashionable area of research within the AI community due to the complexity of the problems that these domains need to solve. With the current US a...
Computer assisted tomography (CAT) systems demandlarge amounts of time and space. In this paper, wedescribe an approachto solving the CAT problemusing several AItechniques includi...
John F. Kolen, David A. Shamma, Thomas Reichherzer...