Image and video codecs are prevalent in multimedia devices, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncom...
M. Drake, Henry Hoffmann, Rodric M. Rabbah, Saman ...
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
We propose a scheme for modeling point sample geometry with statistical analysis. In our scheme we depart from the current schemes that deterministically represent the attributes ...
Motion segmentation is a classic and on-going research topic which is an important pre-stage for many video processes. The reliability of the motion field calculation directly dete...
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...