Segmentation of 3D human body is a very challenging problem in applications exploiting human scan data. To tackle this problem, this paper proposes a topological approach based on...
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
This paper proposes a method for adaptive speech dereverberation and speaker-position change detection, which have not previously been addressed. Signal transmission channels in r...
Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...