Motion information scalability is an important requirement for a fully scalable video codec, especially in low bit rate or small resolution decoding scenarios, for which the fully...
This paper presents a new approach for animating 2D steady flow fields. It is based on an original data structure called the Motion Map. The Motion Map contains not only a dense...
In this paper we propose a rate-distortion optimized motion estimation algorithm that is built upon a quadtree structure. Each node of the quadtree represents a block in the curre...
Motion information scalability is an important requirement for a fully scalable video codec, especially in low bit rate or small resolution decoding scenarios, for which the fully...
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...