Sciweavers

327 search results - page 10 / 66
» Framing Virtual Law
Sort
View
MMSP
2008
IEEE
294views Multimedia» more  MMSP 2008»
14 years 1 months ago
Coding structure optimization for interactive multiview streaming in virtual world observation
—While most multiview coding techniques focus on compressing all frames in a multiview video sequence in a ratedistortion optimal manner, in this paper we address the problem of ...
Gene Cheung, Antonio Ortega, Takashi Sakamoto
IROS
2007
IEEE
154views Robotics» more  IROS 2007»
14 years 1 months ago
Robust stereo tracking for space applications
Abstract— This paper proposes a real-time, robust and efficient 3D model-based tracking algorithm for visual servoing. A virtual visual servoing approach is used for 3D tracking...
Fabien Dionnet, Éric Marchand
VRST
2006
ACM
14 years 1 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
ACRI
2004
Springer
14 years 29 days ago
Applying Cell-DEVS in 3D Free-Form Shape Modeling
Modeling free-form shapes in 3D spaces based on strict physical laws require a considerable amount of computation time. Previous experiences with Cellular Automata demonstrated sub...
Pengfei Wu, Xiuping Wu, Gabriel A. Wainer
FAABS
2004
Springer
14 years 28 days ago
A Formal Analysis of Potential Energy in a Multi-agent System
Abstract. This paper summarizes a novel framework, called “physicomimetics,” for the distributed control of large collections of mobile physical agents in sensor networks. The ...
William M. Spears, Diana F. Spears, Rodney Heil