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ICIP
2001
IEEE
14 years 9 months ago
Efficient fine granular scalable video coding
In this work we present an efficient fine granular scalable video compression scheme which supports a fast bit rate adaptation independent of the encoder. The proposed scheme gene...
Christian Buchner, Thomas Stockhammer, Detlev Marp...
ICPR
2006
IEEE
14 years 8 months ago
Removing Temporal Stationary Blur in Route Panoramas
The Route Panorama is a continuous, compact and complete image representation of scenes along a route. It is generated continuously from reading a preset line in a camera frame th...
Jiang Yu Zheng, Min Shi
HAPTICS
2009
IEEE
14 years 2 months ago
A whole-arm tactile display system
This work presents a new tactile display device for relaying contact information to locations along the human arm. The system is intended to facilitate teleoperation of whole-arm ...
Riichiro Tadakuma, Robert D. Howe
MIG
2009
Springer
14 years 2 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura
ISMAR
2005
IEEE
14 years 1 months ago
Reality Tooning: Fast Non-Photorealism for Augmented Video Streams
Recently, we have proposed a novel approach to generating augmented video streams. The output images are a non-photorealistic reproduction of the augmented environment. Special st...
Jan Fischer, Dirk Bartz, Wolfgang Straßer