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MOBIHOC
2005
ACM
14 years 7 months ago
Localization and routing in sensor networks by local angle information
Location information is very useful in the design of sensor network infrastructures. In this paper, we study the anchor-free 2D localization problem by using local angle measureme...
Jehoshua Bruck, Jie Gao, Anxiao Jiang
NETGAMES
2006
ACM
14 years 1 months ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
MSWIM
2004
ACM
14 years 1 months ago
IEEE 802.11 rate adaptation: a practical approach
Today, three different physical (PHY) layers for the IEEE 802.11 WLAN are available (802.11a/b/g); they all provide multi-rate capabilities. To achieve a high performance under v...
Mathieu Lacage, Mohammad Hossein Manshaei, Thierry...
PERCOM
2005
ACM
14 years 7 months ago
Towards seamless mobility on pervasive hardware
Preserving one's uniquely customized computing environment as one moves to different locations is an enduring challenge in mobile computing. We examine why this capability is...
Mahadev Satyanarayanan, Michael Kozuch, Casey Helf...
NETGAMES
2006
ACM
14 years 1 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan