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WSCG
2004
159views more  WSCG 2004»
13 years 9 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río
CVPR
2007
IEEE
14 years 10 months ago
3D Pose Estimation Based on Multiple Monocular Cues
In this study we propose an integrated approach to the problem of 3D pose estimation. The main difference to the majority of known methods is the usage of complementary image info...
Björn Barrois, Christian Wöhler
CGF
2010
148views more  CGF 2010»
13 years 8 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
ICRA
2010
IEEE
222views Robotics» more  ICRA 2010»
13 years 7 months ago
Pose estimation in heavy clutter using a multi-flash camera
We propose a novel solution to object detection, localization and pose estimation with applications in robot vision. The proposed method is especially applicable when the objects ...
Ming-Yu Liu, Oncel Tuzel, Ashok Veeraraghavan, Ram...
CSCW
2002
ACM
13 years 8 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...