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ICIP
2010
IEEE
13 years 5 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
VMV
2003
154views Visualization» more  VMV 2003»
13 years 9 months ago
Piecewise Linear Approximation of Signed Distance Fields
The signed distance field of a surface can effectively support many geometry processing tasks such as decimation, smoothing, and Boolean operations since it provides efficient a...
Jianhua Wu, Leif Kobbelt
ICIP
2000
IEEE
14 years 9 months ago
Geometric and Topological Lossy Compression of Dense Range Images
This paper presents a technique for lossy compression of dense range images. Two separate compression schemes are applied. The first scheme (geometric compression) reduces redunda...
Angel Domingo Sappa, Boris Xavier Vintimilla, Migu...
ICIP
2007
IEEE
14 years 9 months ago
A New Descriptor for 2D Depth Image Indexing and 3D Model Retrieval
We present here a new descriptor for depth images adapted to 2D/3D model matching and retrieving. We propose a representation of a 3D model by 20 depth images rendered from the ve...
Mohamed Chaouch, Anne Verroust-Blondet
ADHOC
2006
97views more  ADHOC 2006»
13 years 7 months ago
A probabilistic algorithm for efficient and robust data propagation in wireless sensor networks
We study the problem of data propagation in sensor networks, comprised of a large number of very small and low-cost nodes, capable of sensing, communicating and computing. The dis...
Ioannis Chatzigiannakis, Tassos Dimitriou, Sotiris...