We introduce a volumetric space-time technique for the reconstruction of moving and deforming objects from point data. The output of our method is a four-dimensional space-time so...
Andrei Sharf, Dan A. Alcantara, Thomas Lewiner, Ch...
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
— We consider the problem of finding sufficiently simple models of high-dimensional physical systems that are consistent with observed trajectories, and using these models to s...
—In this paper, we introduce a design methodology to implement low-complexity and high-speed digital Finite Impulse Response (FIR) filters. Since FIR filters suffer from a larg...
Diego Jaccottet, Eduardo Costa, Levent Aksoy, Paul...
This paper presents a novel dynamic control of multiple focal-plane projections. Our approach multiplexes the projectors’ focal-planes so that all the displayed images are focus...