In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering techni...
Dynamic modeling of facial appearances and sight directions are demanded for HCI and multimedia applications. Traditional approaches for face tracking and eye tracking from 2D vid...
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Depth maps captured with time-of-flight cameras have
very low data quality: the image resolution is rather limited
and the level of random noise contained in the depth maps
is v...
Sebastian Schuon (Stanford University), Christian ...
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...