Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
Most pose robust face verification algorithms, which employ 2D appearance, rely heavily on statistics gathered from offline databases containing ample facial appearance variation ...
In this paper, human facial articulation models are derived from frontal and side view image sequences using connected vibrations non-rigid motion tracking algorithm. First, a 3D ...
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
We prove that the set of all Lambertian reflectance functions (the mapping from surface normals to intensities) obtained with arbitrary distant light sources lies close to a 9D lin...