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» From 2D Images to 3D Face Geometry
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DGCI
1999
Springer
14 years 1 months ago
A Topological Method of Surface Representation
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
Vladimir Kovalevsky
PAMI
2007
197views more  PAMI 2007»
13 years 8 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu
CVPR
2005
IEEE
14 years 11 months ago
Indexing with Unknown Illumination and Pose
The task of identifying 3D objects in 2D images is difficult due to variation in objects' appearance with changes in pose and lighting. The task is further complicated by the...
Ira Kemelmacher, Ronen Basri
ICCSA
2003
Springer
14 years 2 months ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
CVPR
2008
IEEE
14 years 9 months ago
Real-Time Face Pose Estimation from Single Range Images
We present a real-time algorithm to estimate the 3D pose of a previously unseen face from a single range im- age. Based on a novel shape signature to identify noses in range ima...
Michael D. Breitenstein, Daniel Küttel, Thiba...