We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
Abstract. Human faces are remarkably similar in global properties, including size, aspect ratios, and locations of main features, but can vary considerably in details across indivi...
We present a way to bring cartoon objects and characters into the third dimension, by giving them the ability to rotate and be viewed from any angle. We show how 2D vector art dra...
In this work we recover the 3D shape of mirroring objects such as mirrors, sunglasses, and stainless steel objects. A computer monitor displays several images of parallel stripes,...
Stas Rozenfeld, Ilan Shimshoni, Michael Lindenbaum
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...