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» From 3D Shape Capture to Animated Models
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HUMO
2007
Springer
14 years 2 months ago
Multi-activity Tracking in LLE Body Pose Space
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
ECCV
2006
Springer
14 years 9 months ago
Molding Face Shapes by Example
Abstract. Human faces are remarkably similar in global properties, including size, aspect ratios, and locations of main features, but can vary considerably in details across indivi...
Ira Kemelmacher, Ronen Basri
SIGGRAPH
2010
ACM
14 years 11 days ago
2.5D cartoon models
We present a way to bring cartoon objects and characters into the third dimension, by giving them the ability to rotate and be viewed from any angle. We show how 2D vector art dra...
Alec Rivers, Takeo Igarashi, Frédo Durand
CVPR
2007
IEEE
14 years 2 months ago
Dense mirroring surface recovery from 1D homographies and sparse correspondences
In this work we recover the 3D shape of mirroring objects such as mirrors, sunglasses, and stainless steel objects. A computer monitor displays several images of parallel stripes,...
Stas Rozenfeld, Ilan Shimshoni, Michael Lindenbaum
IWVF
2001
Springer
14 years 9 days ago
Head Model Acquisition from Silhouettes
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...
Kwan-Yee Kenneth Wong, Paulo R. S. Mendonça...