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CVPR
2008
IEEE
14 years 9 months ago
Dense 3D motion capture from synchronized video streams
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
Yasutaka Furukawa, Jean Ponce
TVCG
2012
248views Hardware» more  TVCG 2012»
11 years 10 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
3DPVT
2002
IEEE
166views Visualization» more  3DPVT 2002»
14 years 16 days ago
Octree-based Fusion of Shape from Silhouette and Shape from Structured Light
An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact vo...
Martin Kampel, Srdan Tosovic, Robert Sablatnig
ICPR
2002
IEEE
14 years 15 days ago
Combining Shape from Silhouette and Shape from Structured Light for Volume Estimation of Archaeological Vessels
An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact vo...
Robert Sablatnig, Srdan Tosovic, Martin Kampel
ICCV
2007
IEEE
14 years 9 months ago
Real-Time Marker-free Motion Capture from multiple cameras
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
Brice Michoud, Erwan Guillou, Héctor M. Bri...