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» From 3D Shape Capture to Animated Models
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ICCV
2011
IEEE
12 years 7 months ago
Dynamic Manifold Warping for View Invariant Action Recognition
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
Dian Gong, Gerard Medioni
IJCV
2000
195views more  IJCV 2000»
13 years 7 months ago
Optical Flow Constraints on Deformable Models with Applications to Face Tracking
Optical flow provides a constraint on the motion of a deformable model. We derive and solve a dynamic system incorporating flow as a hard constraint, producing a model-based least...
Douglas DeCarlo, Dimitris N. Metaxas
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
13 years 11 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
UIST
1993
ACM
13 years 11 months ago
Skeletal Strokes
A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
S. C. Hsu, I. H. H. Lee, Neil E. Wiseman
SCA
2007
13 years 10 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...