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NETGAMES
2006
ACM
14 years 2 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGCOMM
2006
ACM
14 years 2 months ago
Planet scale software updates
Fast and effective distribution of software updates (a.k.a. patches) to millions of Internet users has evolved into a critical task over the last years. In this paper, we characte...
Christos Gkantsidis, Thomas Karagiannis, Milan Voj...
WOWMOM
2006
ACM
131views Multimedia» more  WOWMOM 2006»
14 years 2 months ago
Mobile Element Based Differentiated Message Delivery in Wireless Sensor Networks
In recent years, mobile elements (MEs) have been proposed as mechanical carriers of data to prolong the lifetime of sensor networks and to overcome network partitioning problem. A...
Yaoyao Gu, Doruk Bozdag, Eylem Ekici
DSN
2005
IEEE
14 years 2 months ago
How Resilient are Distributed f Fault/Intrusion-Tolerant Systems?
Fault-tolerant protocols, asynchronous and synchronous alike, make stationary fault assumptions: only a fraction f of the total n nodes may fail. Whilst a synchronous protocol is ...
Paulo Sousa, Nuno Ferreira Neves, Paulo Verí...
ICDCS
2005
IEEE
14 years 2 months ago
Timer Interaction in Route Flap Damping
Route Flap Damping is a mechanism generally used in network routing protocols. Its goal is to limit the global impact of unstable routes by temporarily suppressing routes with rap...
Beichuan Zhang, Dan Pei, Daniel Massey, Lixia Zhan...