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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
15 years 28 days ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
MICCAI
2010
Springer
15 years 28 days ago
Statistical Analysis of Structural Brain Connectivity
Abstract. We present a framework for statistical analysis in large cohorts of structural brain connectivity, derived from diffusion weighted MRI. A brain network is defined betwe...
Renske de Boer, Michiel Schaap, Fedde van der Lijn...
119
Voted
MP
2010
119views more  MP 2010»
15 years 28 days ago
Efficient and fair routing for mesh networks
Inspired by the One Laptop Per Child project, we consider mesh networks that connect devices that cannot recharge their batteries easily. We study how the mesh should retransmit in...
Andrea Lodi, Enrico Malaguti, Nicolás E. St...
PDP
2010
IEEE
15 years 27 days ago
FTDS: Adjusting Virtual Computing Resources in Threshing Cases
—In the virtual execution environment, dynamic computing resource adjustment technique, configuring the computing resource of virtual machines automatically according to the actu...
Jian Huang, Hai Jin, Kan Hu, Zhiyuan Shao
PE
2010
Springer
102views Optimization» more  PE 2010»
15 years 27 days ago
Extracting state-based performance metrics using asynchronous iterative techniques
Solution of large sparse linear fixed-point problems lies at the heart of many important performance analysis calculations. These calculations include steady-state, transient and...
Douglas V. de Jager, Jeremy T. Bradley
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