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ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
13 years 7 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
AAAI
1994
13 years 10 months ago
Learning to Explore and Build Maps
Using the methods demonstrated in this paper, a robot with an unknown sensorimotor system can learn sets of features and behaviors adequate to explore a continuous environment and...
David Pierce, Benjamin Kuipers
FOCS
2004
IEEE
14 years 22 days ago
Tolls for Heterogeneous Selfish Users in Multicommodity Networks and Generalized Congestion Games
We prove the existence of tolls to induce multicommodity, heterogeneous network users that independently choose routes minimizing their own linear function of tolls versus latency...
Lisa Fleischer, Kamal Jain, Mohammad Mahdian
CVPR
1999
IEEE
14 years 11 months ago
Time-Series Classification Using Mixed-State Dynamic Bayesian Networks
We present a novel mixed-state dynamic Bayesian network (DBN) framework for modeling and classifying timeseries data such as object trajectories. A hidden Markov model (HMM) of di...
Vladimir Pavlovic, Brendan J. Frey, Thomas S. Huan...
AUTOMATICA
2010
167views more  AUTOMATICA 2010»
13 years 9 months ago
A new kernel-based approach for linear system identification
This paper describes a new kernel-based approach for linear system identification of stable systems. We model the impulse response as the realization of a Gaussian process whose s...
Gianluigi Pillonetto, Giuseppe De Nicolao