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ICCV
2009
IEEE
13 years 5 months ago
Modeling 3D human poses from uncalibrated monocular images
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
Xiaolin K. Wei, Jinxiang Chai
AIIDE
2009
13 years 8 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
SAC
2005
ACM
14 years 1 months ago
Reinforcement learning agents with primary knowledge designed by analytic hierarchy process
This paper presents a novel model of reinforcement learning agents. A feature of our learning agent model is to integrate analytic hierarchy process (AHP) into a standard reinforc...
Kengo Katayama, Takahiro Koshiishi, Hiroyuki Narih...
LREC
2008
117views Education» more  LREC 2008»
13 years 9 months ago
Evolutionary Basic Notions for a Thematic Representation of General Knowledge
In the field of Natural Language Processing, in order to work out a thematic representation system of general knowledge, methods relying on thesaurus have been used for about twen...
Alain Joubert, Mathieu Lafourcade
AC
1998
Springer
13 years 7 months ago
Natural Language Processing: A Human-Computer Interaction Perspective
Natural language processing has been in existence for more than fifty years. During this time, it has significantly contributed to the field of human-computer interaction in terms...
Bill Z. Manaris