This paper analyzes the entrants to the 2007 TAC Market Design competition. It presents a classification of the entries to the competition, and uses this classification to compare...
Jinzhong Niu, Kai Cai, Simon Parsons, Enrico Gerdi...
While the need to build the Intrusion Detection Systems (IDS) based on on a distributed and cooperative (P2P) paradigm is being generally acknowledged, the field has been disconne...
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Abstract. Peer-to-peer (P2P) architectures exhibit attractive properties for a wide range of real world systems. As a result they are increasingly being applied in the design of ap...
Steven Willmott, Josep M. Pujol, Ulises Cort&eacut...
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...