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AUSAI
2010
Springer
13 years 10 months ago
Pushing the Envelope: General Game Players Prove Theorems
A general game player is a system that can play previously unknown games given nothing but their rules. A key to success in this endeavour is the ability to automatically gain know...
Sebastian Haufe, Michael Thielscher
AAAI
2012
12 years 1 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
FSTTCS
2010
Springer
13 years 9 months ago
Playing in stochastic environment: from multi-armed bandits to two-player games
Given a zero-sum infinite game we examine the question if players have optimal memoryless deterministic strategies. It turns out that under some general conditions the problem for...
Wieslaw Zielonka
ICALP
2009
Springer
14 years 11 months ago
On a Network Generalization of the Minmax Theorem
We consider graphical games in which edges are zero-sum games between the endpoints/players; the payoff of a player is the sum of the payoffs from each incident edge. We give a si...
Constantinos Daskalakis, Christos H. Papadimitriou
INFORMATICASI
2007
53views more  INFORMATICASI 2007»
13 years 11 months ago
Games for Learning and Learning from Games
Maja Pivec, Paul Kearney