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FPLAY
2008
14 years 15 days ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
LORI
2009
Springer
14 years 3 months ago
Epistemic Games in Modal Logic: Joint Actions, Knowledge and Preferences All Together
We present in this work a sound and complete modal logic called EDLA (Epistemic Dynamic Logic of Agency) integrating the concepts of joint action, preference and knowledge and ena...
Emiliano Lorini, François Schwarzentruber, ...
MFCS
2001
Springer
14 years 3 months ago
Playing Games with Algorithms: Algorithmic Combinatorial Game Theory
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview...
Erik D. Demaine
ACMACE
2005
ACM
14 years 4 months ago
Keeping bots out of online games
We study the problem of restricting participation in online games to human players, so they can enjoy the game without interference from automated playing agents known as bots. We...
Philippe Golle, Nicolas Ducheneaut
NETGAMES
2005
ACM
14 years 4 months ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...