A new problem of retrieving social games from unstructured videos is proposed. Social games are characterized by repetitions (with variations) of alternating turns between two pla...
We present a polynomial-time reduction from parity games with imperfect information to safety games with imperfect information. Similar reductions for games with perfect informatio...
Along with the growth of information technology, online gaming has become a very successful and outstanding industry, especially in Asia. However due to the lack of legal regulatio...
Ying-Chieh Chen, Patrick S. Chen, Ronggong Song, L...
The primary aim of this paper is to look into the game related practices and significances of games. This perspective is applied to examining the pleasures derived from different ...
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...