In this paper, we investigate the link between logics of games and “mentalistic” logics of rational agency, in which agents are characterized in terms of attitudes such as beli...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
Refereed games are interactive proof systems with two competing provers: one that tries to convince the verifier to accept and another that tries to convince the verifier to rej...
Abstract. Although playing real-time multi-player games online over the Internet became more and more popular in the past few years, people still enjoy meeting for so-called “LAN...
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...